Algorithm Implementations in C
Adaptive Simulated Annealing
Joseph O'Rourke's Computational Geometry
The Stanford GraphBase
GraphViz -- graph layout programs
Handbook of Algorithms and Data Structures
Mike Trick's Graph Coloring Resources
Joe Culberson's Graph Coloring Resources
DIMACS Implementation Challenges
Fire-Engine and Spare-Parts String and Language Algorithms
Ranger - Nearest Neighbor Search in Higher Dimensions
Xtango and Polka Algorithm Animation Systems
Frank Ruskey's Combinatorial Generation Resources
Goldberg's Network Optimization Codes
Qhull - higher dimensional convex hull program
Clarkson's higher dimensional convex hull code
Fortune's 2D Voronoi diagram code
Triangle: A Two-Dimensional Quality Mesh Generator
Arrange - maintainance of arrangements with point location
Linprog -- low dimensional linear programming
LP_SOLVE: Linear Programming Code
PARI - Package for Number Theory
GraphEd -- Graph Editor and Layout Program
Genocop -- Optimization via Genetic Algorithms
TSP solvers
FFTPACK -- Fourier Transform Library
Neural-Networks for Cliques and Coloring
PHYLIP -- inferring phylogenic trees
Salowe's Rectilinear Steiner trees
Skeletonization Software (2-D)
SNNS - Stuttgart Neural Network Simulator
agrep - Approximate General Regular Expression Pattern Matcher
HT/DIG -- image compression codes
CAP -- Contig Assembly Program
Shape similarity testing via turning functions
NAUTY -- Graph Isomorphism
POSIT - Propositional Satisfiability Testbed
BIPM -- Bipartite Matching Codes
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This page last modified on Tue Jun 03, 1997
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